I'm Kris, a UI & Visual Designer and digital artist based in the Bay Area.

I graduated from Cal Poly Pomona with a BFA in Graphic Design in 2011. Since then I've worked across a wide range of industries — education, corporate compliance, financial literacy, and supply chain. Along the way I've built scalable design systems, designed B2B software products, and taken freelance work under my own studio since 2022.
More recently I've been exploring advanced web interactions and motion design, particularly how animation can make complex, data-heavy interfaces feel more intuitive. I've also been digging into AI and how it can help me build real, functional prototypes and iterate faster.
Other than designing.
These are a few of my favorite things.

I ♥ Space
Telescopes, launch streams, and an unreasonable number of nebula wallpapers.

I ♥ Cats
They have strong opinions about where I sit while I work.

I ♥ Disc Golf
The only sport where the course is free and the gear fits in a backpack.

I ♥ Plants
Mostly thriving. We don't talk about the fiddle leaf fig.
My principles.
Always empathize
The people using an enterprise tool didn't choose it. Start from the constraint they're stuck inside, not the feature list.
Always learn
I learned enough front-end to stop guessing what was buildable. Lately that means working prototypes instead of static pages.
Never give up
A 254-component system across 10+ products lands because someone keeps documenting it even after the interesting part is over.
Let's build something.
I'm open to full-time roles and to freelance projects. If you're working on something that needs systems thinking and real interface craft, I'd like to hear about it.